The best support CVL in the game is also an HMS ship. This powerful and balanced fleet by WhiteCrow720 brings both serious single-target damage for bosses and AoE attacks for waves of enemy ships. Because of this, we recommend you have a backup high-oil-cost team you can use to take out powerful foes when youve farmed enough with your low-oil-cost team. If you move right up to an enemy ship, you will be able to strike them with every torpedo you have, which means you will be dealing a large amount of damage. Basic Lightweight Backlines. Having at least one support ship in your fleet can do wonders for the rest of your fleet, so keep that in mind. They are different in terms of weapon slots, stat distribution, and playstyle of the individual ship. Also, be sure to note that she is a construction-only Elite ship, so like Belfast, it may be awhile before you get her. Additionally, the second battleship can be moved to the flagship position should the initial flagship become too heavily damaged by enemy shelling. As backline aux guns are vital in protecting the main fleet against certain threats, primarily suicide boats, but rarely production types, having a good coverage pattern assists in interception. This site was developed and tested on Chrome/Firefox. When a solo battleship becomes insufficient, the next step is typically going to be to tag in a carrier. BBs and CVs normally just shell random targets. Battlecruisers and Battleships deal a significant amount of damage to an entire area. They are different in terms of weapon slots, stat distribution, and playstyle of the individual ship. Hipper outclassed Eugen in her main stats, and Z23 provides the wall of skill (AKA torpedo walls galore). Having a fleet consisting of ships with a low oil cost and, thereby, high oil efficiency will help you immensely in terms of progress and farming. She relies heavily on torpedo bombers to deal damage, but because these aerial torpedoes are launched in two separate volleys, they often miss even slowed targets. As you may have guessed, when you have a fleet that consists of ships, having high oil efficiency will help you in terms of farming and progress. Running Battleships on the Flank. Hiryuu should be right next to Souryuu. Gunboat light cruisers are ideal for this purpose. Others like you also viewed Nations Iron Blood Sakura Empire Eagle Union Northern Parliament Sardegna Empire Queen Elizabeth After you replace her, she can still be used for low cost farming, so keep her LB1 (when she unlocks her skill). A cheap battleship can be used to keep costs especially low, or a more expensive battleship can be added in for the sake of superior shelling and/or a barrage skill. She can be good for bosses though. The remaining two ships in the vanguard are both cruisers. Despite their name, theyre generally weaker combat healers than other ships with healing skills, and the increased ammo capacity they provide is an incredibly low-impact perk (the emergency repair kits are fairly useful, however, but are lost if the repair ship sinks before theyre used). The vanguard has three cruisers, meaning the team will have great defenses that are capable of sustaining the enemy out. Salvo attacks have little area of effect, which means they wont be much help if the enemy sends tons of ships at once. For trash clearing fleets, torpedoes are somewhat more useful on auto. Each is handled from a menu on the left. However, against a single enemy with a lot of HP, salvo attacks are your best option. Similar to with cruisers, gunnery focused destroyers will be somewhat more reliable and consistent on auto than torpedo focused destroyers. As the obverse to trash clearing fleets looking to run fewer and/or cheaper units due to the relative number of trash fights as opposed to boss fights, boss killing fleets usually encourage running more full fleets, and trying to keep costs down in a boss fight is often a fools errand. Because HMS PVP teams rely heavily on BBs, CVs are pretty much always going to be substitutes. This is due to her skills slow, which reduces the chance of a total miss. If youre looking to take down a strong boss with a ton of hp, then this fleet by Vieille Garde is sure to do the job. Ship Rarity increases to . Throughout this guide, I will be using a very specific vocabulary to how we arrange our ships. Equip her for durability and keep her LB0 to maximize value. With very few exceptions, barrages are centered on the ship that fire them, and a barrage-focused battleship in a flanking position will lose value on their barrage due to this. For boss fleets, heavily torpedo-centric fleets will generally suffer when deployed on auto. I typically recommend only the Common Fletchers, but Charles Ausburne has a very strong Speed and Evasion buff that has a 4% chance to proc upon firing. In addition to the more clear-cut divisions between hull classifications, there are a number of soft divisions within those classes that are derived from a ships general kit. I would keep an LB0 pair of these for low cost farming; use them in a 1:2 team with Terror/Erebus and later on, Rodney/Nelson (or maybe Pennsylvania). USS: United States Ship. Higher Total Stats Doesn't Mean Better Ships. Build your own fleet with more than 300 ships available, each with its own stats and qualities and join war with Ai or manual controlled battles. We made this Azur Lane guide with a few crucial tips that will help you become a better captain. Welcome to Level Winner's updated Azur Lane best ships tier list! Increase ally's reload speed by 5 ( 50 )%. Cruisers more like Suffolk Kai, which have much faster clear speeds, are much better alternatives for now. Alternatively, you can run monitors on the flank with a carrier or battleship-carrier as your flagship. You have to plan your ship lineups and strategies to win the war at sea. Lastly, Tirpitz gets a buff being your only BB, and her salvos are TERRIFYING in both PvE and PvP. This includes an average layover time of around 1h 27m. Suffolk has the highest Firepower of all escorts in the game. In your Vanguard, we suggest bringing at least one Destroyer and one Cruiser. Azur Lane Fleet Maker Project - A Tool to build your Fleets 92 2 2 Comments Best OrionTheMerc 1 yr. ago There is 1 feature i wish these fleet builders had. Units of lower rarities will cost less to field than units of higher rarities. Can I Use Mouse and Keyboard in Apex Legends on Console? Please However, she is farmable and functions with virtually zero investment in her skills, which makes her good for new players. Azur Lane Beginners Guide: Fleet Composition About the Frontline, CA should be in the frontmost position as a tank. Adding support to the backline and the rest of the vanguard, you have the Yukikaze, which has a lot of utility. Second skill reduces fire damage to the main fleet (from 5.0 to 15%), and also increases the dodge rate (from 4.0 to 10%). Not as OP as our top pick for the dive bomber spot but does the job. Website: https://azurfleetmaker.com/I showcase the free and open source project Azur Fleet Maker, where you can build your Azur Lane fleets online and send t. Despite having the highest unmodified Firepower in the game, Warspite is unfortunately not the best for PVE. There is a slight oddity to how far Hoods skill reaches in the top slot though. This setup will provide increased artillery capabilities, which can often deal with high-threat elite enemies more quickly and efficiently than a carrier could. While you dont want your ships to die outright, you also dont want to go overboard on defensiveness. Ark Royal is the sole option for an offensive HMS CV. Unicorn is a SR Light Carrier that heals your escort fleet for 8% per airstrike and boosts escort reload by 15%. She relies heavily on torpedo bombers to deal damage, but because these aerial torpedoes are launched in two separate volleys, they often miss even slowed targets. This greatly improves the efficiency and speed of your clears. She is almost always your tank. If you only plan on building a single fleet, then you should keep those oil costs in mind and balance those low and high oil cost ships. Otherwise, bring an Autoloader; base Hit ought to be sufficient to handle most NPCs in the current meta. Pair her with Suffolk Kai to make incredibly strong 1:2 or 2:2 teams. Use with care. This is for a variety of reasons. In Azur Lane, like we previously mentioned, you have more than one type of ship. Having different ship types will prepare you for all enemies because youll be able to bring a variety of weapon types like high single-target damage, AoE, and air damage. However, she trades her Smokescreen for Flank Coverage, which reduces the damage taken by your backline by 15%. This page was last modified on 3 November 2022, at 08:35. This command skill stacks with all others, resulting in some ridiculous stat totals. [Azur Lane] Build a PvP Meta Fleet - Modern Sniper (Pasta Edition) 91 /r/azurelane, 2021-08-26, 03:16:45 [Azur Lane] Build a PvP Meta Fleet - German Engineering (2021) 91 /r/azurelane, 2021-06-09, 13:06:47 Dear Hivemind, A question to all fit engineers. Although she is not an HMS ship, this actually serves as a plus for her. Belfast can fill any role, but serves best as an offtank in PVP. And in most cases the bigger these total stats are . Our updated Azur Lane Tier List for 2022 So annoying spending time on a ship that just wasn't as strong as you thought it would be. The auto AI is incapable of utilising torpedoes effectively, and the auto AIs tendency to eat unnecessary damage will often prevent you from equiping oxygen torpedoes, further reducing your torpedo damage potential. Note that Fletchers are a purely transitional ship. If youre looking to create a single team, balancing them out is the best way to go about oil efficiency. New comments cannot be posted and votes cannot be cast, gir Lunar New Year skin coming soon! In those late-game maps especially, theres a strong enemy air presence, and by bringing a carrier, youre bringing superior anti-air potential than most battleships can provide, on top of the generally superior utility of carriers. BM: Monitor. If running a full backline with no barrage battleships, it might be worth considering placing your battleships on the flank because of this. To balance out the excellent BBs, I suppose HMS teams dont have much in the way of CV options at the moment. HMS PVE is extremely strong due to a large number of farmable, high-synergy ships with excellent durability and defenses against both air attacks and suicide boats. The two leading compositions are cruisers (Edinburgh + Leander Kai + Belfast) and defensive cancer (Juneau + Fortune + Belfast). All of the fleet examples listed above will do well in both PvP and PvE, so if you manage to collect all the ships in one of the fleet examples, youre sure to be smooth sailing in the game till you reach end-game. Especially torpedo-focused ships such as most IJN destroyers will often struggle in trash fights due to their torpedoes being overkill and their guns being too weak to provide much of value while waiting for their torpedoes to reload. When partnered with Leander Kai and Queen Elizabeth, her Firepower grows to a monstrous 417 (before gear) after her Full Firepower procs. The ship pool can also make some great 1:1 or 2:1 teams along with some help from their USS friends. To ensure you have enough damage, defense, and utility in battle, you should aim to build a fleet with a balance of ship types. Contents 1 Construction Whether you choose to let that carrier run solo or accept the extra oil cost and tag in a battleship to serve as your flagship is up to you. This is an important question because without an answer, it will be impossible to meaningfully evaluate the ships available to us. Typical HMS team. Do not make the mistake of always making Hood your flagship, even if the opponents flagship is Enterprise. Fortunately, we have a huge advantage in our across-the-board 15% buff to AA and Reload. However, they do work best in the flagship position due to the pattern of their barrage. In this case, your torpedos will split up before reaching the enemy causing them to hit multiple enemies. However, future content will make her a lot more powerful in boss fights, so dont give up on her yet. Azur Lane Tier List created and supported by Azur Lane Official's #gameplay-help channel and a bunch of AL veterans from various servers.This tier list ranks the ship's performanc Hybrid ships who have both decent torpedo and gunnery damage or utility focused support ships will still perform better on manual, but are generally more than reliable enough on auto. Additionally, high-damage but low-bulk ships will generally prefer to be used in boss killing fleets. HMS DDs are very weak in PVE due to a lack of synergy. Meanwhile, fleets that are composed exclusively of gunboats will generally be the most reliable on auto. While frontal barrages lose a lot of value when the firing battleship is placed on the flank, monitors provide such a massive amount of damage potential for a relatively low cost that it can often be worth using them on the flank. Azur Lane is a mobile game where players can collect and upgrade their ships to fight other players. If you are new, you should build Fletchers, as they are the standard for World 1 to 3 farming. So annoying spending time on a ship that just wasnt as strong as you thought it would be. Good for when you need to use Exercise to level up ships. So why use them? However, a maxed Ranger costs 9 Oil, which is the same as LB1 Lv80 Enterprise, all while dealing damage comparable to maxed Enterprise. To make sure you have enough defense, damage, and utility in battle, it would be a good idea to build a fleet that has a nice balance of ship types. While airstrikes ability to clear the screen of enemy projectiles is naturally more useful on manual play, it can provide a massive boon even on auto. QE has massive HP and terrible Luck (a hidden stat), so improving her Evasion is the best way to go about this. The others can be placed wherever you like. When youre facing enemies that send tons of ships toward you at once, it can be difficult to take them all out in time because they are spread out. Theres also a certain carrier who can equip auxiliary guns, has an actual firepower stat to bolster that guns damage, and has a self-centered shelling barrage: Zeppy. Special thanks to Dimbreath for gathering/providing all of the data on stat bonus and tech point values. Additionally, support skills can be found even on offensive carriers like Shoukaku, Souryuu, and Centaur. In transitional teams, Belfast may be used in lieu of Edinburgh as a tank. With good rates on some of the higher-tiered shipgirls and decent chances to build a capable fleet with just normals, rares, and a few elites, Azur Lane has become a very underrated game that fans of the anime art style should definitely check out. Coincidentally, the two most effective healers in the game are both CVLs. Be sure to avoid confusion with the World
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